Developers of Slay the Spire 2 have released the v0.104.0 beta patch, introducing a series of balance changes and bug fixes to the upcoming roguelike deckbuilder, according to store.steampowered.com.
The update focuses on fine-tuning various game mechanics and addressing technical issues reported by testers during the current beta period.
While the full list of changes involves specific card and relic adjustments, the patch notes detail several key modifications to the gameplay experience.
Gameplay adjustments
The developers have implemented changes to specific card interactions to ensure more consistent gameplay loops. These adjustments aim to prevent certain deck archetypes from becoming overly dominant during the early stages of a run.
According to the patch notes provided on the Steam store page, the update also addresses various bugs that affected character movement and UI visibility. The developers continue to use this beta period to gather feedback and stabilize the game's core systems.
Specific fixes included in the v0.104.0 version target several edge cases where relics would occasionally fail to trigger their effects during combat transitions. The developers have also updated the descriptions of several items to more accurately reflect their in-game behavior.