An indie developer is seeing massive in-game profits in their new gun store simulation game by strictly limiting inventory to brass knuckles.
According to a report from PC Gamer, the developer has found that players are so eager to purchase weaponry that the lack of actual firearms has not hindered revenue within the simulation.
"People love buying weapons so enough in this gun store sim that I'm making bank even though I only sell brass knuckles," the developer stated, as shared by PC Gamer.
A niche inventory strategy
The gameplay loop revolves around managing a retail space dedicated to weaponry. While most players expect a catalog of rifles and handguns, the developer's current build focuses on much smaller-scale blunt force instruments.
Despite the absence of traditional firearms, the simulated economy remains robust. The developer's strategy highlights a high demand for any form of combat gear within the game's mechanics.
This unexpected success with a limited inventory suggests that the simulation's core loop resonates with players even without the complexity of high-caliber arms.